![]() Alternatively, I could use DaVinci Resolve Studio which came with my Fusion Studio purchase, but I haven't had time to learn that one yet.įor FBF, I like to dabble with Calipeg and ToonSquid on iPad. But I've been using Vegas for a couple of decades and I really like editing with it. If I didn't already have Vegas Pro for video editing, I would probably use Adobe Premiere since it's part of the subscription. (The latter six all come with Adobe Creative Cloud.) If I was going to minimize my toolset, it would probably be Moho, Animate, Photoshop, Illustrator, After Effects, Audition and Premiere. There's a lot of Adobe products listed here which requires a subscription but, IMO, it's well worth it if you use 3 or more of the programs included in the subscription. ![]() Vegas Pro for video editing and sound editing, and final output.Īt my workplace, the list is similar but with the addition of Maya for 3D, Toon Boom Harmony for FBF, and Nuke for compositing.Sometimes I'll use ProCreate on iPad, but that eventually winds up in Photoshop for finishing. Adobe After Effects and/or Fusion Studio for compositing.LightWave and/or Blender for 3D animation.Adobe Animate or TVPaint for FBF Animation.So my personal list of programs I use for animation production is. For that, I often used LightWave, but lately I've been using Blender more. But I sometimes use TVPaint when the look needs to be more textured. I also tend to composite everything in After Effects or Fusion Studio, which allows me to create shots exactly the way I want them, a lot faster and easier than when I work exclusively in Moho (or any single 2D or 3D animation program for that matter.)įor FBF animation, if the element I need is simple, I may create it directly inside Moho using an FBF layer, but for more complicated things, I like to use Adobe Animate because it's easier to match the look of what I have in Moho in Animate. The Hearts Like Fists titles on our Vimeo channel is one of my oldest Moho projects but it's a good example of this mixture. I find this is more efficient and more flexible to work with than going with pure bitmap artwork. In fact, a lot of the work on my last two demo reels was rigged and animated in Moho.įor artwork, I tend to create all my art within Moho unless I need a more textural bitmap look, but even then my work tends to be a image-vector hybrid, meaning I use textured fills and strokes in vector shapes. If you chose your style carefully nobody will notice.įor 2D animation, I mainly work in Moho Pro. It's also possible to combine stuff, like draw a face without mouth and eyes in a bitmap program, then import into Moho and create mouth shapes and eyes (because you will re-use those a lot) and put them on top of that. It's totally possible to recreate this style in Moho. Note that the line quality/style is the same in both programs.Īnd this is some dialogue test I did just this afternoon in TVPaint: In the second the lip sync was done in TVPaint. In the first video the lip sync is done entirely in Moho, as you can guess by the smooth movements. Using this as a guide you easily can draw the mouth shapes in any style you want and have the timing correct. In this case you could do just a demo lipsync in Moho (standard mouth shapes are good enough), then render this scene as video and import into any drawing software (I'm not familiar with Opentoonz or Clip Studio). And you need a video editor to splice everything together, as well as make adjustments to sound and sync.Īs for sync: you can always create temp tracks for everything. You need good planning as well as a good storyboard. Of course you will split it up in sequences (songs) and these into scenes, otherwise you'll get lost while trying to navigate. Of course, I'm open to using all together if I find a workable workflow.ġ hr long, that's a big project already. If anyone has some experience with Opentooz or Tahoma2D, I'd love to hear it before I put in the time to learn it. Opentoonz, at first glance looks like it'll do everything I need. (My computer won't allow me to upgrade to Moho 13.) But Moho's not great for the rough lines I need. So I'll need it for lip sync, character moves and scene changes to accurately find the audio beats. And, most important, I need to be able to scrub the audio since it's all going to react to the music. I'll be doing FBF as well as digital puppets.ģ. Good Raster drawing tools for a freehand drawing look.Ģ. Here are the main things I'm looking for:ġ. I'm mainly familiar with CSP and Moho but neither one does everything I need. I have Moho Pro 12, Clip Studio Paint EX and Opentoonz and Tahoma2D. I've been going back and forth watching tutorials to see which software would be best for this. It's mostly music videos strung together to make a story. I'm going to start working on a project that's about 1 hour long.
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